

(Max: 5) and restore HP (Healing cap: 2000).

With this, a full set of four charge attacks can be achieved with no user input whatsoever.

The simplest method is attacking in Strike Time.Some methods will not gain full bar by themselves, and must be combined with others. Getting full charge bars can be achieved by multiple methods. The usual method of performing an OTK is by getting all team members to 100% charge bar and all four members performing a charge attack. 7.4 Critical Hits and Damage Consistency.7.3 Weapons That Normally Come With Drawbacks.2 OTK Through Guaranteed Triple Attacks.This is particularly important in fights such as 30-person Co-Op Huanglong and Qilin (Raid) trains where a rare resource is required to participate and you only have a few seconds to meet honor thresholds before the enemy is defeated. In fights with Blue Chests awarded depending on honor thresholds and many other players in the raid, doing as much damage at once in a single turn will help you guarantee getting that chest.(For example, Luminiera Omega's extreme damage resistance will not be triggered if you can remove over 50% of her health at once from the start of the fight.) Doing enough damage at once can skip frustrating or dangerous triggers.In high-level play of Unite and Fight, you will need to fight the same enemy many hundreds of times, and skipping the animations after you have confirmed a win will save significant time overall.Įven if you cannot kill the enemy in a single attack, the same techniques can still bring benefits to other fights. Refreshing the browser window immediately after that will skip all animations and direct you straight to the victory screen. When in a fight, all damage is calculated the moment you press the Attack button. In the best case scenario this will become a one turn kill (OTK), in which you beat the enemy in a single turn while preferably spending as little time as possible using skills and summons. Efficient play in Granblue Fantasy often will require you to do as much damage as possible on your first turn to the enemy.
